CONTOUR™ captures subtle movements of body, skin, and cloth.

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CONTOUR Examples

Photoreal Prototype Character for OnLive™: Geni4 I

Face captured and tracked by Contour, driving a photoreal face rigged with 150 data points.


Geni4

QuickTime 480p (1.7 Mbps)
QuickTime 720p (2.9 Mbps)
Windows Media 480p (1.2 Mbps)
Windows Media 720p (2.1 Mbps)

Photoreal Prototype Character for OnLive™: Geni4 IV

Face captured and tracked by Contour, driving a photoreal face rigged with 150 data points.




Geni4

QuickTime 480p (1.7 Mbps)
QuickTime 720p (2.9 Mbps)
Windows Media 480p (1.2 Mbps)
Windows Media 720p (2.1 Mbps)

Photoreal Facial Animation: Wrestler

Face, neck and shoulders captured
and tracked by Contour, driving a
photoreal face rigged with 700
data points with mental ray®
render in Maya®.



Mova in Unreal Engine

QuickTime 480p (1.7 Mbps)
QuickTime 720p (2.9 Mbps)
Windows Media 480p (1.2 Mbps)
Windows Media 720p (2.1 Mbps)

Photoreal CG Character:
Replica of Performer

This example shows video from a
capture session of actor David
Cooley, captured and tracked by
Contour, side by side with the
final CG head that was made to
look like the actor.

Contour Retargeting

QuickTime 480p (1.4 Mbps)
QuickTime 720p (2.4 Mbps)
Windows Media 480p (2.1 Mbps)
Windows Media 720p (3.1 Mbps)

Contour Production Phases

Contour processes scenes in
4 phases (left to right):
1. Live Performance
2. Captured Surface
3. Tracked Surface
4. Textured Surface


Contour Reality Capture–s Five Phases

QuickTime 480p (1.9 Mbps)
QuickTime 720p (2.8 Mbps)
Windows Media 480p (1.6 Mbps)
Windows Media 720p (4.0 Mbps)

Photoreal Prototype Character for OnLive™: Geni4 II

Face captured and tracked by Contour, driving a photoreal face rigged with 150 data points.


Geni4

QuickTime 480p (1.7 Mbps)
QuickTime 720p (2.9 Mbps)
Windows Media 480p (1.2 Mbps)
Windows Media 720p (2.1 Mbps)

Real-time In-game Animation: Wrestler

Face, neck and shoulders captured
and tracked by Contour, driving a
255-bone face in Unreal® Engine 3
in real-time.



Contour in Unreal Engine 3

QuickTime 480p (1.7 Mbps)
QuickTime 720p (2.9 Mbps)
Windows Media 480p (2.0 Mbps)
Windows Media 720p (2.9 Mbps)

Retargeting Example:
Jessiqa to David

This example shows capture data
from a female performer, Jessiqa,
being retargeted to drive the
photoreal CG head of a male
character, David.



Contour Retarget

QuickTime 480p (1.3 Mbps)
QuickTime 720p (2.4 Mbps)
Windows Media 480p (2.1 Mbps)
Windows Media 720p (3.1 Mbps)

Face, Shoulders and Cloth

Contour captures any surface
with a phosphorescent pattern.
Phosphorescent makeup is
applied to skin. Phosphorescent
dye is applied to cloth.



Face, Shoulders and Cloth

QuickTime 480p (483 Kbps)
QuickTime 720p (935 Kbps)
Windows Media 480p (650 Kbps)
Windows Media 720p (750 Kbps)

IEEE Spectrum Online

Senior Editor Tekla Perry
is captured by Mova's Contour
Reality Capture System.

IEEE Spectrum Online's Tekla Perry

QuickTime 480p (1.5 Mbps)
QuickTime 720p (2.2 Mbps)
Windows Media 480p (1.9 Mbps)
Windows Media 720p (3.4 Mbps)

Photoreal Prototype Character for OnLive™: Geni4 III

Face captured and tracked by Contour, driving a photoreal face rigged with 150 data points.


Geni4

QuickTime 480p (1.7 Mbps)
QuickTime 720p (2.9 Mbps)
Windows Media 480p (1.2 Mbps)
Windows Media 720p (2.1 Mbps)

Photoreal Facial Animation: Gangster

Face, neck and shoulders captured
and tracked by Contour, driving a
photoreal face rigged with 700
data points with mental ray®
render in Maya®.


Contour Photoreal Face

QuickTime (2.3 Mbps)
Windows Media (1.8 Mbps)



Retargeting Example:
Tekla to David

This example shows capture data
from a female reporter from IEEE
Spectrum Magazine, Tekla Perry,
being retargeted to drive the
photoreal CG head of a male
character, David.


Contour Retarget

QuickTime 480p (1.3 Mbps)
QuickTime 720p (2.4 Mbps)
Windows Media 480p (2.2 Mbps)
Windows Media 720p (3.0 Mbps)

3D Live-Action Zoetrope

Contour makes possible the
first live-action 3D Zoetrope,
bringing a physical 3D sculpture
to life.




QuickTime 480p (260 Kbps)
QuickTime 720p (971 Kbps)
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Specifications subject to change without notice.